Tetsuya Nomura talks about the style of Kingdom Hearts

During the weekend we had the first look at _ Kingdom Hearts IV _, and many of the fans were surprised with the realistic thing that Luce Sora. Faced with all the doubts that have emerged since then, Tetsuya Nomura, director of the series, has revealed new details about the world in which our protagonist is located.

In a conversation with Famitsu, Nomura revealed new details about Quadratum, the world in which it is Sora , and the possibility of seeing a more caricature style in the future. This was what he commented:

“From the perspective of Sora, Quadratum is an underworld, a fictitious world that is different from reality. But from the point of view of the inhabitants of the Quadratum side, the world of Quadratum is the reality, and the world where they were sora and others is the other side, the fictitious world. “

Similar to Disney Worlds, Quadratum is a reality that transforms Sora and anyone who enters it . In this way, the possibility of seeing once again the protagonist with a more traditional style for the series is not ruled out. However, for this it is necessary to abandon this reality, something that could be more complicated than thought.

The new saga of Kingdom Hearts will present us new locations, people and problems that they will put Sora, Goofy and Donal for challenges that they had never seen. On related topics, it has been confirmed that Kingdom Hearts IV will use Unreal Engine 5. Similarly, Star Wars could be part of this delivery.

Tetsuya Nomura Rejected All of Disney's Ideas to Make Kingdom Hearts

Editor’s note:

Considering that this new delivery seems to be more focused on realistic worlds, something that is now possible thanks to Unreal Engine 5, it is very likely that Sora’s caricature style is abandoned, at least for a while.

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