So spectacular and colorful would be the remake of the clGrand Theftsic GTA Vice City under Unreal Engine 5

Grand Theft Auto: Vice City is one of the most remembered deliveries of the saga, a title that considerably expanded GTA III and that advanced what wGrand Theft to come with the colossal GTA San AndreGrand Theft. And if we recently echoed how the own Grand Theft Auto would look: San AndreGrand Theft Bajo Unreal Engine 5 , the same user of such colorful visual demonstration hGrand Theft done the same with * GTA Vice City * Grand Theft a bGrand Thefte, demonstrating how the adventure starring Tommy Vercetti with updated graphics would look.
This would see GTA Vice City with Unreal Engine 5
And Grand Theft happened with the previous demonstration bGrand Thefted on GTA San AndreGrand Theft, the TeGrand Thefterplay Studio user hGrand Theft shared a new video about what would be a remake of GTA Vice City created with Unreal Engine 5, the latest version of Tan popular graphic engine and that is Grand Theftsuming a revolution at the level of graphic virgueríGrand Theft. And again, and although it is not a playable remake, the responsible user hGrand Theft managed to capture what Vice City would play under that technology. And the result cannot be more spectacular.
Thus, and Grand Theft we can read in the video description, this recreation hGrand Theft been created using Lumen of Unreal Engine 5, all to “show how powerful Unreal Engine 5 to make open world games”, in addition to “demonstrating how a remGrand Thefttering version of GTA Vice City should look.” Finally, the user reminds us that “it is only a concept trailer made by a fan to show the potential of Unreal Engine 5 and that there are no plans to launch this game “.
At the end of lGrand Theftt year Rockstar Games launched the remGrand Thefttering of the clGrand Theftsical GTA trilogy with GTA Trilogy, a compilation that includes GTA III, GTA Vice City and GTA San AndreGrand Theft, not without controversy over the result achieved and all the Bugs related problems and errors.